![]() ![]() The second type is a public vehicle repair business. There is also a risk that traffic might collide with the vehicles (though this only happens when the parking space is still near the player) although any damage to the vehicle is repaired when the parking spot spawns again, if the vehicle is pushed out of the parking spot - and the player doesn't notice and reparks it - the vehicle will be lost. At random times, most stored vehicles will spawn dirty, or clean. Generally, vehicles parked within the space will become dirty, probably from dirt or such kicked up by traffic passing by, or clean, after rainy weather, other vehicles kept in spots that haven't been driven a while will stay dirty until rain comes. Though more may fit inside the outline, these spaces will save up to two vehicles. In Grand Theft Auto IV, garages were replaced with parking spaces outlined in yellow outside any safehouse marked with 'Residents Parking Only'. A variation on this is the large hangar at the Verdant Meadows airstrip, in which larger vehicles including planes can be stored. In Grand Theft Auto: San Andreas, a maximum of four vehicles will be saved in any of the garages though fewer or more may actually fit inside, depending on the size of the garage as well as the vehicle. ![]() The first type is a garage for storing vehicles, almost exclusively attached to a safehouse, or located near one. ![]()
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